In the aftermath of a devastating war that reshaped the world into four distinct regions – the Chinese, Sumerian, Nile River, and Aryan Regions – humanity faces the harsh realities of survival in a resource-scarce, post-apocalyptic landscape. Amidst this struggle, a United Earth Government emerges, striving to address the economic and social challenges brought on by artificial intelligence replacing traditional jobs, leading to widespread unemployment and social tension. To mitigate these issues, the global coalition government launches “Tianxia,” a revolutionary metaverse-level game developed by “Chinese Meta” under the Chinese Online Group in the Huaxia District.
“Tianxia,” hailed as the “Second World,” becomes a vital economic lifeline, integrating real-world financial systems with in-game currencies. Major corporations and chaebols inject capital into this virtual realm, making it a space where players can amass wealth, resources, powerful weapons, and prestigious status. The gameβs gold coin system is intricately linked to global banks, enabling direct exchange between virtual and real-world currency. Amidst this new digital frontier, the legend of the “Sword Immortal” emerges, embodying unparalleled prowess and mystical strength. As players navigate the complex and competitive world of “Tianxia,” the Sword Immortal stands as a beacon of power and influence, offering a path to dominance in both the virtual and real worlds.
Alternative Names:
- I Am Sword Immortal
- I Am Sword Fairy
- Wo Shi Jian Xian
- ζζ―εδ»
- Sword Immortal Chronicles
- Tianxia: Rise of the Sword Immortal
- The Second World: Sword Immortal